ASMapNode allows you to easily specify a geographic region to show to your users.
Let’s say you’d like to show a snapshot of San Francisco. All you need are the coordinates.
ASMapNode *mapNode = [[ASMapNode alloc] init]; mapNode.style.preferredSize = CGSizeMake(300.0, 300.0); // San Francisco CLLocationCoordinate2D coord = CLLocationCoordinate2DMake(37.7749, -122.4194); // show 20,000 square meters mapNode.region = MKCoordinateRegionMakeWithDistance(coord, 20000, 20000);
The region value is actually just one piece of a property called
options of type
A map node’s main components can be defined directly through its
options property. The snapshot options object contains the following:
MKMapCamera: used to configure altitude and pitch of the camera
MKMapRect: basically a CGRect
MKMapRegion: Controls the coordinate of focus, and the size around that focus to show
MKMapType: Can be set to Standard, Satellite, etc.
To do something like changing your map to a satellite map, you just need to create an options object and set its properties accordingly.
MKMapSnapshotOptions *options = [[MKMapSnapshotOptions alloc] init]; options.mapType = MKMapTypeSatellite; options.region = MKCoordinateRegionMakeWithDistance(coord, 20000, 20000); mapNode.options = options;
One thing to note is that setting the options value will overwrite a previously set region.
To set annotations, all you need to do is assign an array of annotations to your
Say you want to show a pin directly in the middle of your map of San Francisco.
MKPointAnnotation *annotation = [[MKPointAnnotation alloc] init]; annotation.coordinate = CLLocationCoordinate2DMake(37.7749, -122.4194); mapNode.annotations = @[annotation];
Live Map Mode
Chaning your map node from a static view of some region, into a fully interactable cartographic playground is as easy as:
This enables “live map mode” in which the node will use an MKMapView to render an interactive version of your map.
As with UIKit views, the
MKMapView used in live map mode is not thread-safe.
If live map mode has been enabled and you need to react to any events associated with the map node, you can set the
mapDelegate property. This delegate should conform to the MKMapViewDelegate protocol.