AsyncDisplayKit is now Texture! LEARN MORE



Accessibility works seamlessly in ways that even UIKit doesn’t provide. When using the powerful optimization features of Layer Backing (.layerBacked) and Subtree Rasterization (.shouldRasterizeDescendants), VoiceOver can access fine-grained metadata about each element. This is pretty amazing: CALayer doesn’t support accessibility, and rasterization reduces everything to a single flat image.

The Texture team fundamentally believes in Accessibility, and invested the time to create an innovative system to make this possible with zero developer effort. As a bonus, this also allows Automated UI Testing greater access to the interface.

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